
- #PROJECTOR 2D TO 3D CONVERSION HOW TO#
- #PROJECTOR 2D TO 3D CONVERSION SOFTWARE#
- #PROJECTOR 2D TO 3D CONVERSION SERIES#
#PROJECTOR 2D TO 3D CONVERSION SOFTWARE#

You can perform this operation in a graphics editor like Photoshop or GIMP. This problem can be solved by separating the foreground objects into standalone layers and reconstructing the background objects. If the area to be completed is big, there appear flaws that look like stretches (see fig. When foreground objects shift, the software completes the image using the information available. It means the software does not have the information about the background objects hidden behind foreground ones. It usually takes place when there are long distances separating foreground and background image objects. Sometimes there appear problem areas – these are usually parts of the image where the depth map has sharp transitions. By dragging the slider to the far-left you can see the left frame, the far-right position of the slider shows the right frame. The slider on the tool bar allows changing the transparency of frames overlapping each other. Let’s have a closer look at the created frames. You can view the frames in the animation mode and evaluate the 3D effect ( View > Animation, or press either the corresponding button on the tool bar or the Spacebar ). To preview the effect it is enough to generate a small number of frames (usually 6-12).
#PROJECTOR 2D TO 3D CONVERSION SERIES#
For that generate a series of frames ( Layers > Generate multiview… (Alt+G), or press the corresponding button on the Layers panel. The depth map and the image must have identical image sizes.Īfter adding the depth map to the layer you can evaluate the 3D effect being created. Then choose the depth map and add it to the project (See Fig. To add a depth map right-click on the layer icon and choose Load depth map… (L) from the context menu. For example, a depth map can be drawn in a graphics editor (you can get more info on depth map creation methods by following the links at the end of the article). There are different methods to create a depth map for the image. 4.3.1).ĭepth map is a subsidiary gray-scale image, where pixel brightness (usually ranging from 0 to 255) indicates distances to image objects (the brighter the object the closer it is to the viewer). Select the layer (left-click on the layer icon) and set its position at Depth = 0 (See fig. Start Triaxes 3DMasterKit and create a new project, then add the photo to the project as a layer ( Layers > Add… (Alt+Shift+O) ). Some expanded commentaries on main stages of the process are given below

Here's the video demonstrating the whole conversion process in detail: In our example we use the image of a city and are planning to create a large-format lenticular 3D image.
#PROJECTOR 2D TO 3D CONVERSION HOW TO#
This article focuses on how to convert a 2D photo to 3D with the help of Triaxes 3DMasterKit.
